Affective Particles (2016) is an interactive installation which resulted from my dissertation research into Affective computing. Affective Particles is an experiment into the potential effects or experiences which could result from the introduction of emotion into Human-computer Interaction.
Affective Particles utilises OpenCV’s blob and contour detection to identify users hands and body. This allows the user to directly interact and affect the particle system depending on the velocity of the user's movements. Resulting in the particle system reacting with apparent positive or negative emotion dependent on this velocity.
(2016) Affective Particles was exhibited at Plymouth University HOT'16 exhibition